Shed Skin 0 0 14 1600 line program
hi all (two readers :-))
its been a while, but Ive been hard at work improving Shedskin. I actually got paid for about a month, to support a certain 1600-line program. it compiles fine now, so that means its a new record :-) Im hoping very much to find another job like this, so if your boss might be interested in paying me to do a cheap translation of some Python program to C++, please let me know. I dont need a lot of money to support myself :-)
okay, so whats new in this release:
- string formatting has been hugely improved, so most combinations of flags and types should give the same result as in Python now
-several new imports are supported now: getopt.getopt, cStringIO.StringIO, string.*, os.{getenv, getcwd}, and shedskin-specific (typed) versions of struct.{pack, unpack}: struct.{pack_ints, unpack_ints}, that may be useful.
-many, many bugfixes, resulting from debugging a 1600-line program :-)
interestingly, getopt.getopt is supported by taking a pure Python implementation (in this case, from the PyPy project) and compiling it to C++ :-) in the future, I think this technique can be used to support several other modules (possibly re), helping me locate bugs in Shedskin and improve the amount of supported libraries at the same time.
Shed Skin 0 0 14 1600 line program
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