Showing posts with label next. Show all posts
Showing posts with label next. Show all posts

Sunday, October 30, 2016

Shedskin what next

Shedskin what next


(Shed Skin is an experimental (restricted) Python-to-C++ compiler.)

After playing with Disco for a while, and after that being away for over a month, Im ready to put some time in Shed Skin again. Ive just applied a few patches that I received (thanks!!), fixed some minor issues myself and added a few optimizations. But Im not really sure which big thing to work on next, and I dont really know of a nice program to test with at the moment (such as Minilight or Disco). Id love to hear some suggestions!

update: I posted a feature plan for 0.2.1 on the mailing list. thanks for the feedback!


Shedskin what next